
Direct
Film direction, performance, cinematography, lighting, trailers and visual storytelling.






Director · Creative Director · Creative Technologist
Creative direction across film, animation, games and real-time production.
I direct and design cinematic worlds, then help build the real-time systems that make them possible.
From Disney feature animation to LED stages, game engines and my own series.

My six-part adult animated sci-fi series, in development in Unreal Engine 5.

Live action, CG dinosaurs and Unreal Engine 5 in one trailer for Sandbox VR.

Shot in camera on an LED volume for Zero Latency's VR experience.

A real-time animated short. Winner of the Yoram Gross Award, Flickerfest 2021.

Creative direction on a multiplayer Unreal world.
03 / Capability

Film direction, performance, cinematography, lighting, trailers and visual storytelling.

Creative and art direction, visual development, world building, environments, characters and original IP.

Unreal Engine, virtual production, real-time animation, games, interactive worlds and technical pipelines.

Creative strategy, multidisciplinary teams, R&D, production planning, partnerships and delivery.
04 / Progression
About and career →Digital matte painting, feature-animation craft and large-studio production discipline.
Live action, broadcast, advertising, VFX, camera, lighting and editorial thinking.
Co-founded an Unreal, VR and virtual-production studio later acquired by Virtually Human.
Applied real-time production to simulation, games, trailers and interactive systems.
Directing cinematic work and developing Ares Machina X1: ECHO, an original animated series.
Toolkit, carried forward
05 / Experience
Queensland, AU · Working worldwide
Let's build
the next
world.
Available for directing, creative direction and real-time production.
[email protected] ↗