
Interactive world · 2022
HumanPark
- Role
- Creative Director, Spectre Studios
- Year
- 2022
- Format
- Multiplayer digital world
- Studio
- Spectre Studios, leading Unreal Engine development
Premise
Human Park is a multiplayer digital world built around identity, characters and interoperable assets.
Spectre Studios led its Unreal Engine development.
My contribution
Creative Director at Spectre Studios, leading the creative side of the Unreal Engine build.
- 01Set the visual language for characters and environments.
- 02Brought characters, environments and the social space into one design.
- 03Led the team building the world in Unreal Engine.
- 04Presented the project's story and identity at launch.
Method
- Engine
- Unreal Engine
- Scale
- Persistent multiplayer world
- Characters
- Identity and customisation systems with interoperable assets
Frames








Links
- Project site
- humanpark.io ↗
Credits
- Creative Director
- Rick Pearce
- Unreal Engine development
- Spectre Studios
Next projectSpectre: Real-Time VP
Co-founder / Technical Director